#ifndef _PLAYERINFO_
#define _PLAYERINFO_

#include "sfGlobals.h"
#include <string>


using namespace std;


class iPlayerAI;

class iPlayerInfo
{
public:
	string nik;
	ActionType action_type;
	int betSize;
	int stack;
	bool sitout;
	int seatNumber;
	unsigned char cards[2];
	iPlayerAI *player_ai;
	bool isActive;
	bool isPlaying;

public:
	iPlayerInfo();
	iPlayerInfo(int seatNum);
	iPlayerInfo & operator = (const iPlayerInfo & other);

	void update_info();
};
#endif